public static class NavigationTarget Creates navigation targets and states who owns their content.
Methods
Borrow
public static INavigationTarget<T> Borrow<T>(T content) where T : class Presents content owned by the caller or a container. The navigator never disposes or forgets it, and leaves the regions it owns alone.
Create
public static INavigationTarget<T> Create<T>(Func<IServiceProvider, T> factory) where T : class Creates owned content when the transition prepares. The factory receives the window's service provider to resolve constructor dependencies, which stay container-owned; it must construct the content itself with new.
Create
public static INavigationTarget<T> Create<T, TInput>(Func<IServiceProvider, T> factory, TInput input) where T : class, INavigationInitialize<TInput> Creates owned content like NavigationTarget.Create, then calls only INavigationInitialize.InitializeAsync with input.
Create
public static INavigationTarget<T> Create<T>() where T : class Constructs owned content of type T when the transition prepares, with ActivatorUtilities.CreateInstance. Constructor parameters are resolved from the entry's service provider (INavigationEntry.Services) and stay container-owned. T itself is never resolved from the container. Mark a constructor with ActivatorUtilitiesConstructorAttribute to choose it.
Type parameters
TThe content type to construct.
Create
public static INavigationTarget<T> Create<T, TInput>(TInput input) where T : class, INavigationInitialize<TInput> Constructs owned content like NavigationTarget.Create, then calls only INavigationInitialize.InitializeAsync with input.
Type parameters
TThe content type to construct.
TInputThe input type.
Parameters
inputThe input passed to the content's initialize hook.
Own
public static INavigationTarget<T> Own<T>(T content) where T : class Hands content constructed with new over to the navigator, which forgets and disposes it when its entry retires. An instance can be owned only once; content resolved from a container must be borrowed instead.